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As far as the eye can see, the world of Arlest is blanketed in a sea of clouds. Atop this sea, far above the long-dead civilizations buried beneath, float gigantic beings known as Titans. Titans and the societies they carry vary wildly, but they all hold one thing in common: Blades. Titans naturally produce cores, glowing gemstones that house slumbering etheric souls. When an organic being takes up one of these monochrome crystals, the ether within flows through them, creating an explosion of color and energy that only some can weather. Beings with potential can resonate with the latent Blade, anchoring its energy, waking it and revealing its true color and form. Those who forge Blades are known as Bearers, and a Bearer’s bond is for life.

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Blades of Ether is a tabletop roleplaying game for three to six players. Guided by the Architect, the GM who gives life and voice to the Cloud Sea, you'll set out on unforgettable adventures in a world unlike any other, changing Arlest forever with the wake you leave in the clouds.

Play as Blades, magical beings that awaken from crystalline cores, and Bearers, people with the power to awaken a Blade and wield a weapon made of their ideals. As partners bound by magical covenant, you'll traverse the wide world of Arlest's Cloud Sea, gaze upon the boughs of the World Tree, and become stronger and more powerful as you forge bonds and values with your chosen and destined companions.

As teams of Bearers and Blades in an adventuring party, you'll put your words, will, and weapons to the test with an original narrative-driven D6 dice system, and face off against Arlest's most dangerous foes in grid-based, teamwork-focused combat gameplay.

By nurturing and growing the bonds you share with your fellow party members, you'll gain the power to strengthen your attributes, manipulate the elemental magic of the world around you, customize your signature attack arts, and learn unique talents and field skills throughout your adventures. The game's core design principle of narrative-first, speed-oriented mechanics let you flesh out your characters, their bonds, and the world they adventure through with dynamic pace and exciting outcomes.

The 90-page rulebook this free game provides lays out a framework for building your unique Bearer or Blade and crafting and roleplaying the relationships they share with their partner and party members. It provides 10 chapters of content to give them unique attacks, skills, and talents that they can employ to give voice to the bonds and ideals they carry with them across the vast ocean of unforgettable living landmasses it fleshes out.

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Blades and Bearers are powerful entities, and can have a massive effect on the world around them. Everything lies in the wake of their journeys, their aspirations, their bonds, and their ideals. The question now, Bearer or Blade, is what kind of impact will you and your partner have?

~

A plain-text version of Blades of Ether's rulebook designed with visual accessibility and screen-reader friendliness in mind can be found and downloaded at gears.link/blades/accessible!

Blades of Ether is written by Alexis Eva (@involutegirl), Kaylee Maya (@WitchsHex), and Ruby Soleil-Raine (@IronsparkSyris).

The key art and margin art are by Krysta Rondine (@KrystaYvisual)

The Blades of Ether logo is by Amber Slaughter (@KODA_VT).

With thanks to our test readers 404, Angel Sky McCool, Delphine, Earthan Huq, happy birthday!, Rose Peck, and sporkife.

Download

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Click download now to get access to the following files:

Blades of Ether.pdf 18 MB
Blades of Ether (Low Filesize).pdf 5 MB
Character Sheet.pdf 49 kB
Character Sheet (Fillable).pdf 16 MB
Quick Reference Sheet.pdf 77 kB
Additional Talents.pdf 19 kB
Additional Talents (Fillable).pdf 16 MB
NPC Cards.pdf 14 kB
NPC Cards (Fillable).pdf 103 kB
Previous Revisions.zip 67 MB

Development log

Comments

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This is amazing! I was working on my own Xenoblade 2 inspired tabletop RPG and came across this. Xenoblade Chronicles 2 is my favourite game and I am so glad to see other people love it as much as me. I’m still going to continue making my own version as well, but i’ll take inspiration from this for sure! 

Xenoblade Chronicles 2 is my favorite RPG of all time! I'm so happy you made such a quality game. Thank you!

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This is incredibly well made.

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So how come there's not a single mention of Xenoblade in the book or in this page? Did you find it redundant? (It's obvious for the people who've played it and meaningless for the people who haven't?)

I you don't want references to Xenoblade on this page for any reason I'll delete this comment, just tell me.

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I'm not the person who made this obviously, but I've talked to a lawyer about making derivative fan games before. Their advice was that , unless you have permission, even mentioning the original work at all would infringe on the copyright - which surprised me, my natural instinct was that it should be mentioned as an inspiration, similar to listing sources in an essay.

Obviously I have no idea if that's even 100% true and even less of a clue if that's what happened here, but I'm sure they weren't trying to be deceptive or anything.

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have you guys got a discord or something to find other players for this i would love to try and find a game.

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Agreed I think a discord would be a good idea, I think it would be a good way to talk to other players, other dms, and potentially even the devs if they were interested. 

Oh wow! Looks like a lot of work went into making this! Will have to download it and start going through the rules.

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Looks awesome!