A downloadable game for Windows

Buy Now$10.00 USD or more

A thousand years before the events of Mushymania, Mýkion, child of Mushy, born of a non-chronological Mushling spore, sets off on their own grand adventure! First, they must seek out the approval of the three goddesses and undergo their trials. Only then may they take on Atropos' plan for mass distortion. Oh, and it is rumored that seven hidden keys seal away a great evil...

All sales will go to The Trevor Project. Mushymania II was developed to raise money during Winter Pride 2021, running December 3rd to 5th, 2021.

Purchases of $15 or more will be able to download a selection of concept art and miscellaneous mushroomy murals (not really murals).

Default Controls
WASD - Movement
J - Jump
K - Shoot
SHIFT - Switch
ESC - Pause

Credits
Programmer, Game Designer: Kaylee Maya (Twitter: @WitchsHex)
Art Lead, Concept Art: Skadi Kaos (Twitter: @skadi_c | Art Twitter: @skadi_art )
Music, Sound Design: Jamie Paige (Twitter: @polyromantic | Bandcamp: jamiepaige.bandcamp.com
Trailer: Alexis Eva (Twitter: @involutegirl)

Purchase

Buy Now$10.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:

Mushymania II.zip 65 MB
Mushymania II Concept Art.zip 25 MB
if you pay $15 USD or more

Comments

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I have two crash logs, couldn't find a way to submit them any other way.

The first is from using the Lightning spell in the Amalthea fight, easy to reproduce:

############################################################################################

ERROR in

action number 1

of  Step Event0

for object EB_UI:

unable to convert string "" to int64

at gml_Script_EB_SkillUser

############################################################################################

gml_Script_EB_SkillUser (line -1)

gml_Script_EB_AllyMoves

gml_Object_EB_UI_Step_0


The second happened in the Metroid-like section, Either defeating a foe immediately as a gate opened, or opening the gate as the foe was walking on the gate, I'm not sure which event happened first:

############################################################################################

ERROR in

action number 1

of  Step Event0

for object ME_Amogus:

Unable to find instance for object index 118674

at gml_Object_ME_Amogus_Step_0

############################################################################################

gml_Object_ME_Amogus_Step_0 (line -1)

The Amathea fight crash has been resolved, and you can fix by downloading the lastest version. Thank you for finding the second crash. I will look into it ASAP!

Got the latest patch and confirmed that this crash is from shooting a door in the Metroid section when an enemy tries to go over it.  Same crash as above.

I also got an out of bounds clip, that I was unable to get back in bounds from.  It was in the Kid Icarus part of the maze, when trying to get the key, if you jump when crouching, you can sometimes clip out of bounds.

I had a shortcut room not work in the Zelda section, it was the shortcut room to the boss chamber from the start to the boss room in the far NW dungeon (Minotaur boss).  The shortcut room works going the other way (from the boss room to the exit), but it would not let me exit on the boss room side when going from the entrance.

Finally, if you defeat the Minotaur boss, then get the Biforce without picking up the heart, the heart is lost.  It's not present if you go back to the boss's chamber and it doesn't appear like it's possible to get it again.

Otherwise the latest patch works wonderfully!